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44 行
2.2 KiB
44 行
2.2 KiB
// ----------------------------------------------------------------------------
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// SSS/Transmittance helper
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// ----------------------------------------------------------------------------
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// Computes the fraction of light passing through the object.
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// Evaluate Int{0, inf}{2 * Pi * r * R(sqrt(r^2 + d^2))}, where R is the diffusion profile.
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// Note: 'volumeAlbedo' should be premultiplied by 0.25.
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// Ref: Approximate Reflectance Profiles for Efficient Subsurface Scattering by Pixar (BSSRDF only).
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float3 ComputeTransmittanceDisney(float3 S, float3 volumeAlbedo, float thickness)
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{
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// Thickness and SSS mask are decoupled for artists.
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// In theory, we should modify the thickness by the inverse of the mask scale of the profile.
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// thickness /= subsurfaceMask;
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#if 0
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float3 expOneThird = exp(((-1.0 / 3.0) * thickness) * S);
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#else
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// Help the compiler.
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float k = (-1.0 / 3.0) * LOG2_E;
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float3 p = (k * thickness) * S;
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float3 expOneThird = exp2(p);
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#endif
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// Premultiply & optimize: T = (1/4 * A) * (e^(-t * S) + 3 * e^(-1/3 * t * S))
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return volumeAlbedo * (expOneThird * expOneThird * expOneThird + 3 * expOneThird);
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}
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// Evaluates transmittance for a linear combination of two normalized 2D Gaussians.
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// Ref: Real-Time Realistic Skin Translucency (2010), equation 9 (modified).
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// Note: 'volumeAlbedo' should be premultiplied by 0.25, correspondingly 'lerpWeight' by 4,
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// and 'halfRcpVariance1' should be prescaled by (0.1 * DiffusionProfileConstants.SSS_BASIC_DISTANCE_SCALE)^2.
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float3 ComputeTransmittanceJimenez(float3 halfRcpVariance1, float lerpWeight1,
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float3 halfRcpVariance2, float lerpWeight2,
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float3 volumeAlbedo, float thickness)
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{
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// Thickness and SSS mask are decoupled for artists.
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// In theory, we should modify the thickness by the inverse of the mask scale of the profile.
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// thickness /= subsurfaceMask;
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float t2 = thickness * thickness;
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// T = A * lerp(exp(-t2 * halfRcpVariance1), exp(-t2 * halfRcpVariance2), lerpWeight2)
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return volumeAlbedo * (exp(-t2 * halfRcpVariance1) * lerpWeight1 + exp(-t2 * halfRcpVariance2) * lerpWeight2);
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}
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