您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
47 行
1.2 KiB
47 行
1.2 KiB
using UnityEngine.UI;
|
|
|
|
namespace UnityEngine.Experimental.Rendering.UI
|
|
{
|
|
public class DebugUIHandlerToggle : DebugUIHandlerWidget
|
|
{
|
|
public Text nameLabel;
|
|
public Toggle valueToggle;
|
|
public Image checkmarkImage;
|
|
|
|
DebugUI.BoolField m_Field;
|
|
|
|
internal override void SetWidget(DebugUI.Widget widget)
|
|
{
|
|
base.SetWidget(widget);
|
|
m_Field = CastWidget<DebugUI.BoolField>();
|
|
nameLabel.text = m_Field.displayName;
|
|
UpdateValueLabel();
|
|
}
|
|
|
|
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
|
|
{
|
|
nameLabel.color = colorSelected;
|
|
checkmarkImage.color = colorSelected;
|
|
return true;
|
|
}
|
|
|
|
public override void OnDeselection()
|
|
{
|
|
nameLabel.color = colorDefault;
|
|
checkmarkImage.color = colorDefault;
|
|
}
|
|
|
|
public override void OnAction()
|
|
{
|
|
bool value = !m_Field.GetValue();
|
|
m_Field.SetValue(value);
|
|
UpdateValueLabel();
|
|
}
|
|
|
|
void UpdateValueLabel()
|
|
{
|
|
if (valueToggle != null)
|
|
valueToggle.isOn = m_Field.GetValue();
|
|
}
|
|
}
|
|
}
|