您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
35 行
891 B
35 行
891 B
using System;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace UnityEditor.ShaderGraph
|
|
{
|
|
[Serializable]
|
|
public abstract class MasterNode : AbstractMaterialNode, IMasterNode
|
|
{
|
|
[SerializeField]
|
|
protected SurfaceMaterialOptions m_MaterialOptions = new SurfaceMaterialOptions();
|
|
|
|
public override bool hasPreview
|
|
{
|
|
get { return true; }
|
|
}
|
|
|
|
public override bool allowedInSubGraph
|
|
{
|
|
get { return false; }
|
|
}
|
|
|
|
public override PreviewMode previewMode
|
|
{
|
|
get { return PreviewMode.Preview3D; }
|
|
}
|
|
|
|
public SurfaceMaterialOptions options
|
|
{
|
|
get { return m_MaterialOptions; }
|
|
}
|
|
|
|
public abstract string GetShader(GenerationMode mode, string name, out List<PropertyCollector.TextureInfo> configuredTextures);
|
|
}
|
|
}
|