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sebastienlagarde ca83feb0 HDRenderLoop: Add support of directional split shadow 8 年前
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Builtin HDRenderLoop: Remove Shaders folder and move all files at root + rename XXXDefault.shader to XXX.shader 8 年前
LayeredLit - Temporarily disabled "triplanar" in LayeredLit GUI (until it's implemented) 8 年前
Lit HDRenderLoop: Add support of directional split shadow 8 年前
Unlit Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Attributes.hlsl HDRenderLoop: Move FragInput is now global to share code + reorganise debug attributes 8 年前
Attributes.hlsl.meta HDRenderLoop: Move FragInput is now global to share code + reorganise debug attributes 8 年前
Builtin.meta HDRenderLoop: Move a lot of files for better classification 8 年前
LayeredLit.meta HDRenderLoop: Move a lot of files for better classification 8 年前
Lit.meta Add area light support with Fresnel and Disney Diffuse 8 年前
Material.hlsl HDRenderLoop: Clean packed Gbuffer code in Uint16 + packing functions 8 年前
Material.hlsl.meta First set of files 8 年前
Unlit.meta HDRenderLoop: Move a lot of files for better classification 8 年前