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42 行
596 B
42 行
596 B
namespace UnityEngine.MaterialGraph
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{
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public enum BlendModesEnum
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{
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Burn,
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Darken,
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Difference,
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Dodge,
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Divide,
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Exclusion,
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HardLight,
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HardMix,
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Lighten,
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LinearBurn,
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LinearDodge,
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LinearLight_AddSub,
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Multiply,
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Negation,
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Overlay,
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PinLight,
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Screen,
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SoftLight,
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Substract,
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VividLight
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/* Old Order
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Multiply
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Screen
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Darken
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Lighten
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Difference
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Negation
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Exclusion
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Overlay
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HardLight
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SoftLight
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Dodge (ColorDodge)
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Burn (ColorBurn)
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*/
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}
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}
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