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266 行
9.4 KiB
266 行
9.4 KiB
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using UnityEngine;
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using UnityEngine.Assertions;
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using UnityEngine.Experimental.Rendering;
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namespace UnityEditor.Experimental.Rendering
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{
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[AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
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public sealed class VolumeComponentEditorAttribute : Attribute
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{
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public readonly Type componentType;
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public VolumeComponentEditorAttribute(Type componentType)
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{
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this.componentType = componentType;
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}
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}
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public class VolumeComponentEditor
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{
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internal VolumeComponent target { get; private set; }
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internal SerializedObject serializedObject { get; private set; }
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internal SerializedProperty baseProperty;
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internal SerializedProperty activeProperty;
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Editor m_Inspector;
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List<SerializedDataParameter> m_Parameters;
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static Dictionary<Type, VolumeParameterDrawer> s_ParameterDrawers;
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static VolumeComponentEditor()
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{
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s_ParameterDrawers = new Dictionary<Type, VolumeParameterDrawer>();
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ReloadDecoratorTypes();
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}
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[Callbacks.DidReloadScripts]
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static void OnEditorReload()
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{
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ReloadDecoratorTypes();
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}
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static void ReloadDecoratorTypes()
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{
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s_ParameterDrawers.Clear();
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// Look for all the valid parameter drawers
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var types = AppDomain.CurrentDomain.GetAssemblies()
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.SelectMany(
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a => a.GetTypes()
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.Where(
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t => t.IsSubclassOf(typeof(VolumeParameterDrawer))
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&& t.IsDefined(typeof(VolumeParameterDrawerAttribute), false)
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)
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);
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// Store them
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foreach (var type in types)
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{
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var attr = (VolumeParameterDrawerAttribute)type.GetCustomAttributes(typeof(VolumeParameterDrawerAttribute), false)[0];
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var decorator = (VolumeParameterDrawer)Activator.CreateInstance(type);
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s_ParameterDrawers.Add(attr.parameterType, decorator);
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}
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}
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public void Repaint()
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{
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m_Inspector.Repaint();
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}
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internal void Init(VolumeComponent target, Editor inspector)
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{
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this.target = target;
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m_Inspector = inspector;
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serializedObject = new SerializedObject(target);
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activeProperty = serializedObject.FindProperty("active");
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OnEnable();
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}
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public virtual void OnEnable()
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{
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m_Parameters = new List<SerializedDataParameter>();
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// Grab all valid serializable field on the VolumeComponent
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var fields = target.GetType()
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.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
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.Where(t => t.FieldType.IsSubclassOf(typeof(VolumeParameter)))
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.Where(t =>
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(t.IsPublic && t.GetCustomAttributes(typeof(NonSerializedAttribute), false).Length == 0) ||
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(t.GetCustomAttributes(typeof(SerializeField), false).Length > 0)
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)
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.Where(t => t.GetCustomAttributes(typeof(HideInInspector), false).Length == 0)
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.ToList();
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// Prepare all serialized objects for this editor
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foreach (var field in fields)
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{
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var property = serializedObject.FindProperty(field.Name);
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var parameter = new SerializedDataParameter(property);
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m_Parameters.Add(parameter);
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}
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}
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public virtual void OnDisable()
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{
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}
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internal void OnInternalInspectorGUI()
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{
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serializedObject.Update();
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TopRowFields();
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OnInspectorGUI();
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EditorGUILayout.Space();
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serializedObject.ApplyModifiedProperties();
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}
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public virtual void OnInspectorGUI()
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{
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// Display every field as-is
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foreach (var parameter in m_Parameters)
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PropertyField(parameter);
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}
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public virtual string GetDisplayTitle()
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{
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return ObjectNames.NicifyVariableName(target.GetType().Name);
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}
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void TopRowFields()
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{
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using (new EditorGUILayout.HorizontalScope())
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{
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if (GUILayout.Button(CoreEditorUtils.GetContent("All|Toggle all overrides on. To maximize performances you should only toggle overrides that you actually need."), CoreEditorStyles.miniLabelButton, GUILayout.Width(17f), GUILayout.ExpandWidth(false)))
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SetAllOverridesTo(true);
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if (GUILayout.Button(CoreEditorUtils.GetContent("None|Toggle all overrides off."), CoreEditorStyles.miniLabelButton, GUILayout.Width(32f), GUILayout.ExpandWidth(false)))
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SetAllOverridesTo(false);
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GUILayout.FlexibleSpace();
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}
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}
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internal void SetAllOverridesTo(bool state)
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{
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Undo.RecordObject(target, "Toggle All");
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target.SetAllOverridesTo(state);
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serializedObject.Update();
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}
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// Takes a serialized VolumeParameter<T> as input
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protected SerializedDataParameter Unpack(SerializedProperty property)
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{
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Assert.IsNotNull(property);
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return new SerializedDataParameter(property);
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}
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protected void PropertyField(SerializedDataParameter property)
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{
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var title = CoreEditorUtils.GetContent(property.displayName);
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PropertyField(property, title);
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}
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protected void PropertyField(SerializedDataParameter property, GUIContent title)
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{
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// Handle unity built-in decorators (Space, Header, Tooltip etc)
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foreach (var attr in property.attributes)
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{
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if (attr is PropertyAttribute)
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{
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if (attr is SpaceAttribute)
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{
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EditorGUILayout.GetControlRect(false, (attr as SpaceAttribute).height);
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}
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else if (attr is HeaderAttribute)
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{
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var rect = EditorGUILayout.GetControlRect(false, EditorGUIUtility.singleLineHeight);
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rect.y += 0f;
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rect = EditorGUI.IndentedRect(rect);
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EditorGUI.LabelField(rect, (attr as HeaderAttribute).header, EditorStyles.miniLabel);
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}
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else if (attr is TooltipAttribute)
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{
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if (string.IsNullOrEmpty(title.tooltip))
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title.tooltip = (attr as TooltipAttribute).tooltip;
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}
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}
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}
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// Custom parameter drawer
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VolumeParameterDrawer drawer;
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s_ParameterDrawers.TryGetValue(property.referenceType, out drawer);
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bool invalidProp = false;
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if (drawer != null && !drawer.IsAutoProperty())
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{
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if (drawer.OnGUI(property, title))
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return;
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invalidProp = true;
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}
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// ObjectParameter<T> is a special case
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if (VolumeParameter.IsObjectParameter(property.referenceType))
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{
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bool expanded = property.value.isExpanded;
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expanded = EditorGUILayout.Foldout(expanded, title, true);
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if (expanded)
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{
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EditorGUI.indentLevel++;
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// Not the fastest way to do it but that'll do just fine for now
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var it = property.value.Copy();
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var end = it.GetEndProperty();
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bool first = true;
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while (it.Next(first) && !SerializedProperty.EqualContents(it, end))
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{
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PropertyField(Unpack(it));
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first = false;
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}
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EditorGUI.indentLevel--;
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}
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property.value.isExpanded = expanded;
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return;
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}
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using (new EditorGUILayout.HorizontalScope())
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{
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// Override checkbox
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var overrideRect = GUILayoutUtility.GetRect(17f, 17f, GUILayout.ExpandWidth(false));
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overrideRect.yMin += 4f;
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overrideRect.xMin += EditorGUI.indentLevel * 15f;
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DrawOverrideCheckbox(overrideRect, property.overrideState);
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// Property
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using (new EditorGUI.DisabledScope(!property.overrideState.boolValue))
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{
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if (drawer != null && !invalidProp)
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{
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if (drawer.OnGUI(property, title))
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return;
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}
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// Default unity field
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EditorGUILayout.PropertyField(property.value, title);
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}
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}
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}
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void DrawOverrideCheckbox(Rect rect, SerializedProperty property)
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{
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var oldColor = GUI.color;
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GUI.color = new Color(0.6f, 0.6f, 0.6f, 0.75f);
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property.boolValue = GUI.Toggle(rect, property.boolValue, CoreEditorUtils.GetContent("|Override this setting for this volume."), CoreEditorStyles.smallTickbox);
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GUI.color = oldColor;
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}
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}
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}
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