您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

93 行
3.1 KiB

using System;
using System.Reflection;
using RMGUI.GraphView;
using RMGUI.GraphView.Demo;
using UnityEngine;
using UnityEngine.Graphing;
using UnityEngine.MaterialGraph;
using UnityEngine.RMGUI;
using Object = UnityEngine.Object;
namespace UnityEditor.Graphing.Drawing
{
[StyleSheet("Assets/UnityShaderEditor/Editor/Styles/NodalView.uss")]
//[StyleSheet("Assets/UnityShaderEditor/Editor/Styles/MatGraph.uss")]
public class MaterialGraphView : GraphView
{
public MaterialGraphView()
{
AddManipulator(new ContentZoomer());
AddManipulator(new ContentDragger());
AddManipulator(new RectangleSelector());
AddManipulator(new SelectionDragger());
AddManipulator(new ClickSelector());
AddManipulator(new ContextualMenu(DoContextMenu));
AddDecorator(new GridBackground(contentViewContainer));
}
public virtual bool CanAddToNodeMenu(Type type)
{
return true;
}
protected EventPropagation DoContextMenu(Event evt, Object customData)
{
var gm = new GenericMenu();
foreach (Type type in Assembly.GetAssembly(typeof(AbstractMaterialNode)).GetTypes())
{
if (type.IsClass && !type.IsAbstract && (type.IsSubclassOf(typeof(AbstractMaterialNode))))
{
var attrs = type.GetCustomAttributes(typeof(TitleAttribute), false) as TitleAttribute[];
if (attrs != null && attrs.Length > 0 && CanAddToNodeMenu(type))
{
gm.AddItem(new GUIContent(attrs[0].m_Title), false, AddNode, new AddNodeCreationObject(type, evt.mousePosition));
}
}
}
//gm.AddSeparator("");
// gm.AddItem(new GUIContent("Convert To/SubGraph"), true, ConvertSelectionToSubGraph);
gm.ShowAsContext();
return EventPropagation.Stop;
}
private class AddNodeCreationObject : object
{
public Vector2 m_Pos;
public readonly Type m_Type;
public AddNodeCreationObject(Type t, Vector2 p)
{
m_Type = t;
m_Pos = p;
}
};
private void AddNode(object obj)
{
var posObj = obj as AddNodeCreationObject;
if (posObj == null)
return;
INode node;
try
{
node = Activator.CreateInstance(posObj.m_Type) as INode;
}
catch (Exception e)
{
Debug.LogWarningFormat("Could not construct instance of: {0} - {1}", posObj.m_Type, e);
return;
}
if (node == null)
return;
var drawstate = node.drawState;
drawstate.position = new Rect(posObj.m_Pos.x, posObj.m_Pos.y, drawstate.position.width, drawstate.position.height);
node.drawState = drawstate;
/*m_DataSource.Addnode(node);
Rebuild();
Repaint();*/
}
}
}