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Peter Bay Bastian d94fc511 Make HD Shader Graph sub-shader specify RenderPipeline so that it doesn't break LW support 7 年前
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SurfaceMaterialOptions.cs Make HD Shader Graph sub-shader specify RenderPipeline so that it doesn't break LW support 7 年前
SurfaceMaterialOptions.cs.meta [Material Graph] Sub graph / subgraph input nodes are can be added now, need to work on slots still 9 年前