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602 B

namespace UnityEngine.MaterialGraph
{
public enum BlendModesEnum
{
Burn,
Dodge,
Darken,
Difference,
// Divide,
Exclusion,
HardLight,
// HardMix,
Lighten,
// LinearDodge,
// LinearLight,
// LinearBurn,
Multiply,
Negation,
Overlay,
// PinLight,
Screen,
SoftLight,
Substract,
// VividLight
/* Old Order
Multiply
Screen
Darken
Lighten
Difference
Negation
Exclusion
Overlay
HardLight
SoftLight
Dodge (ColorDodge)
Burn (ColorBurn)
*/
}
}