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Peter Bay Bastian 066bcccb Remove unneeded GV capability code 7 年前
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Controls Add INodeModificationListener which allows control views to be notified of node change 7 年前
Inspector Update to work with trunk 7 年前
Manipulators Fix undo bug caused by property node -> concrete node conversion happening during undo 7 年前
Views Remove unneeded GV capability code 7 年前
Controls.meta New attribute-based system for node controls 7 年前
INodeModificationListener.cs Add INodeModificationListener which allows control views to be notified of node change 7 年前
INodeModificationListener.cs.meta Add INodeModificationListener which allows control views to be notified of node change 7 年前
Inspector.meta #31 UIElements-based graph inspector 7 年前
Manipulators.meta #35 Move a bunch of files from SerializableGraph folder to MaterialGraph folder (and delete a few unused ones) 7 年前
MaterialGraphEditWindow.cs Fix change tracking so that it doesn't prompt you to save when closing right after you clicked save 7 年前
MaterialGraphEditWindow.cs.meta Start work on making 'sub-graph' work again in an expected way. 7 年前
MaterialGraphPreviewGenerator.cs Fix preview centering for custom meshes 7 年前
MaterialGraphPreviewGenerator.cs.meta [shader graph]Add asset preview for graph. 9 年前
PreviewManager.cs Log time elapsed when compiling shaders 7 年前
PreviewManager.cs.meta New preview system and master node preview in inspector 7 年前
PreviewRate.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
PreviewRate.cs.meta Add rate limiting for preview updates 7 年前
Views.meta Rename *Drawer to *View 7 年前