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Felipe Lira c3e5bb6d Computes part of the BRDF normalization out of the light loop. 7 年前
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Core defined half* as min16float* as it is required by the HLSLcc compiler to make proper half precision float in mobile 7 年前
HDRenderPipeline HDRenderPipeline: Fix settings.DrawBounceIntensity() missing in HDLightEditor 7 年前
LightweightPipeline Computes part of the BRDF normalization out of the light loop. 7 年前
Core.meta Refactorentrypoint (#68) 8 年前
HDRenderPipeline.meta New SceneSettingsManager based on a stack. Also commited updated .meta since last folder rename. 8 年前
LightweightPipeline.meta Fixed rendering when no lights we present in the scene. Updated test scenes and images. 8 年前
master-package.json Bump package versions 7 年前
master-package.json.meta Python script to manage sub-packages 7 年前