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Felipe Lira c06d5c5d Added SHADER_HINT_NICE_QUALITY. Viewdirection is normalized in vertex or frag depending on the quality hint. 6 年前
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Core Added Cascade Split UI 6 年前
HDRenderPipeline Remove redundant binding of _PyramidDepthTexture 6 年前
LightweightPipeline Added SHADER_HINT_NICE_QUALITY. Viewdirection is normalized in vertex or frag depending on the quality hint. 6 年前
Core.meta Refactorentrypoint (#68) 8 年前
HDRenderPipeline.meta New SceneSettingsManager based on a stack. Also commited updated .meta since last folder rename. 7 年前
LightweightPipeline.meta Fixed rendering when no lights we present in the scene. Updated test scenes and images. 7 年前
master-package.json Bump Package Version 6 年前
master-package.json.meta Python script to manage sub-packages 7 年前