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301 行
13 KiB

using System;
using UnityEditor.IMGUI.Controls;
using UnityEditorInternal;
using UnityEngine;
using UnityEngine.Experimental.Rendering;
using UnityEngine.Experimental.Rendering.HDPipeline;
namespace UnityEditor.Experimental.Rendering
{
partial class HDReflectionProbeEditor
{
enum InfluenceType
{
Standard,
Normal
}
void OnSceneGUI()
{
var s = m_UIState;
var p = m_SerializedHdReflectionProbe;
var o = this;
BakeRealtimeProbeIfPositionChanged(s, p, o);
HDReflectionProbeUI.DoShortcutKey(p, o);
if (!s.sceneViewEditing)
return;
EditorGUI.BeginChangeCheck();
switch (EditMode.editMode)
{
// Influence editing
case EditMode.SceneViewEditMode.ReflectionProbeBox:
Handle_InfluenceEditing(s, p, o);
break;
// Influence fade editing
case EditMode.SceneViewEditMode.GridBox:
Handle_InfluenceFadeEditing(s, p, o, InfluenceType.Standard);
break;
// Influence normal fade editing
case EditMode.SceneViewEditMode.Collider:
Handle_InfluenceFadeEditing(s, p, o, InfluenceType.Normal);
break;
// Origin editing
case EditMode.SceneViewEditMode.ReflectionProbeOrigin:
Handle_OriginEditing(s, p, o);
break;
}
if (EditorGUI.EndChangeCheck())
Repaint();
}
static void Handle_InfluenceFadeEditing(HDReflectionProbeUI s, SerializedHDReflectionProbe sp, Editor o, InfluenceType influenceType)
{
Gizmo6FacesBoxContained alternativeBlendBox;
SphereBoundsHandle sphereHandle;
Vector3 probeBlendDistancePositive, probeBlendDistanceNegative;
Color color;
switch (influenceType)
{
default:
case InfluenceType.Standard:
{
alternativeBlendBox = s.alternativeBoxBlendHandle;
sphereHandle = s.sphereBlendHandle;
probeBlendDistancePositive = sp.targetData.blendDistancePositive;
probeBlendDistanceNegative = sp.targetData.blendDistanceNegative;
color = k_GizmoThemeColorInfluenceBlend;
break;
}
case InfluenceType.Normal:
{
alternativeBlendBox = s.alternativeBoxBlendNormalHandle;
sphereHandle = s.sphereBlendNormalHandle;
probeBlendDistancePositive = sp.targetData.blendNormalDistancePositive;
probeBlendDistanceNegative = sp.targetData.blendNormalDistanceNegative;
color = k_GizmoThemeColorInfluenceNormalBlend;
break;
}
}
var mat = Handles.matrix;
var col = Handles.color;
Handles.matrix = HDReflectionProbeEditorUtility.GetLocalSpace(sp.target);
switch ((ShapeType)sp.influenceShape.enumValueIndex)
{
case ShapeType.Box:
{
alternativeBlendBox.center = sp.target.center - (probeBlendDistancePositive - probeBlendDistanceNegative) * 0.5f;
alternativeBlendBox.size = sp.target.size - probeBlendDistancePositive - probeBlendDistanceNegative;
alternativeBlendBox.container.center = sp.target.center;
alternativeBlendBox.container.size = sp.target.size;
EditorGUI.BeginChangeCheck();
alternativeBlendBox.DrawHandle();
if (EditorGUI.EndChangeCheck())
{
Undo.RecordObject(sp.target, "Modified Reflection Probe Influence");
Undo.RecordObject(sp.targetData, "Modified Reflection Probe Influence");
var center = sp.target.center;
var influenceSize = sp.target.size;
var diff = 2 * (alternativeBlendBox.center - center);
var sum = influenceSize - (alternativeBlendBox.size);
var positive = (sum - diff) * 0.5f;
var negative = (sum + diff) * 0.5f;
var blendDistancePositive = Vector3.Max(Vector3.zero, Vector3.Min(positive, influenceSize));
var blendDistanceNegative = Vector3.Max(Vector3.zero, Vector3.Min(negative, influenceSize));
probeBlendDistancePositive = blendDistancePositive;
probeBlendDistanceNegative = blendDistanceNegative;
ApplyConstraintsOnTargets(s, sp, o);
EditorUtility.SetDirty(sp.target);
EditorUtility.SetDirty(sp.targetData);
}
break;
}
case ShapeType.Sphere:
{
sphereHandle.center = sp.target.center;
sphereHandle.radius = Mathf.Clamp(sp.targetData.influenceSphereRadius - probeBlendDistancePositive.x, 0, sp.targetData.influenceSphereRadius);
Handles.color = k_GizmoThemeColorExtent;
EditorGUI.BeginChangeCheck();
Handles.color = color;
sphereHandle.DrawHandle();
if (EditorGUI.EndChangeCheck())
{
Undo.RecordObject(sp.target, "Modified Reflection influence volume");
Undo.RecordObject(sp.targetData, "Modified Reflection influence volume");
var influenceRadius = sp.targetData.influenceSphereRadius;
var blendRadius = sphereHandle.radius;
var blendDistance = Mathf.Clamp(influenceRadius - blendRadius, 0, influenceRadius);
probeBlendDistancePositive = Vector3.one * blendDistance;
probeBlendDistanceNegative = probeBlendDistancePositive;
ApplyConstraintsOnTargets(s, sp, o);
EditorUtility.SetDirty(sp.target);
EditorUtility.SetDirty(sp.targetData);
}
break;
}
}
Handles.matrix = mat;
Handles.color = col;
switch (influenceType)
{
default:
case InfluenceType.Standard:
{
sp.blendDistancePositive.vector3Value = probeBlendDistancePositive;
sp.blendDistanceNegative.vector3Value = probeBlendDistanceNegative;
//save advanced/simplified saved data
if (sp.editorAdvancedModeEnabled.boolValue)
{
sp.editorAdvancedModeBlendDistancePositive.vector3Value = probeBlendDistancePositive;
sp.editorAdvancedModeBlendDistanceNegative.vector3Value = probeBlendDistanceNegative;
}
else
{
sp.editorSimplifiedModeBlendDistance.floatValue = probeBlendDistancePositive.x;
}
break;
}
case InfluenceType.Normal:
{
sp.blendNormalDistancePositive.vector3Value = probeBlendDistancePositive;
sp.blendNormalDistanceNegative.vector3Value = probeBlendDistanceNegative;
//save advanced/simplified saved data
if (sp.editorAdvancedModeEnabled.boolValue)
{
sp.editorAdvancedModeBlendNormalDistancePositive.vector3Value = probeBlendDistancePositive;
sp.editorAdvancedModeBlendNormalDistanceNegative.vector3Value = probeBlendDistanceNegative;
}
else
{
sp.editorSimplifiedModeBlendNormalDistance.floatValue = probeBlendDistancePositive.x;
}
break;
}
}
sp.Apply();
}
static void Handle_InfluenceEditing(HDReflectionProbeUI s, SerializedHDReflectionProbe sp, Editor o)
{
var mat = Handles.matrix;
var col = Handles.color;
Handles.matrix = HDReflectionProbeEditorUtility.GetLocalSpace(sp.target);
switch ((ShapeType)sp.influenceShape.enumValueIndex)
{
case ShapeType.Box:
{
s.alternativeBoxInfluenceHandle.center = sp.target.center;
s.alternativeBoxInfluenceHandle.size = sp.target.size;
EditorGUI.BeginChangeCheck();
s.alternativeBoxInfluenceHandle.DrawHandle();
if (EditorGUI.EndChangeCheck())
{
Undo.RecordObject(sp.target, "Modified Reflection Probe AABB");
Undo.RecordObject(sp.targetData, "Modified Reflection Probe AABB");
Vector3 center;
Vector3 size;
center = s.alternativeBoxInfluenceHandle.center;
size = s.alternativeBoxInfluenceHandle.size;
HDReflectionProbeEditorUtility.ValidateAABB(sp.target, ref center, ref size);
sp.target.center = center;
sp.target.size = size;
//ApplyConstraintsOnTargets(s, sp, o);
EditorUtility.SetDirty(sp.target);
EditorUtility.SetDirty(sp.targetData);
}
break;
}
case ShapeType.Sphere:
{
s.sphereInfluenceHandle.center = sp.target.center;
s.sphereInfluenceHandle.radius = sp.targetData.influenceSphereRadius;
Handles.color = k_GizmoThemeColorExtent;
EditorGUI.BeginChangeCheck();
s.sphereInfluenceHandle.DrawHandle();
if (EditorGUI.EndChangeCheck())
{
Undo.RecordObject(sp.target, "Modified Reflection Probe AABB");
Undo.RecordObject(sp.targetData, "Modified Reflection Probe AABB");
var center = sp.target.center;
var influenceRadius = s.sphereInfluenceHandle.radius;
var radius = Vector3.one * influenceRadius;
HDReflectionProbeEditorUtility.ValidateAABB(sp.target, ref center, ref radius);
influenceRadius = radius.x;
sp.targetData.influenceSphereRadius = influenceRadius;
//ApplyConstraintsOnTargets(s, sp, o);
EditorUtility.SetDirty(sp.target);
EditorUtility.SetDirty(sp.targetData);
}
break;
}
}
Handles.matrix = mat;
Handles.color = col;
}
static void Handle_OriginEditing(HDReflectionProbeUI s, SerializedHDReflectionProbe sp, Editor o)
{
var p = (ReflectionProbe)sp.so.targetObject;
var transformPosition = p.transform.position;
var size = p.size;
EditorGUI.BeginChangeCheck();
var newPostion = Handles.PositionHandle(transformPosition, HDReflectionProbeEditorUtility.GetLocalSpaceRotation(p));
var changed = EditorGUI.EndChangeCheck();
if (changed || s.oldLocalSpace != HDReflectionProbeEditorUtility.GetLocalSpace(p))
{
var localNewPosition = s.oldLocalSpace.inverse.MultiplyPoint3x4(newPostion);
var b = new Bounds(p.center, size);
localNewPosition = b.ClosestPoint(localNewPosition);
Undo.RecordObject(p.transform, "Modified Reflection Probe Origin");
p.transform.position = s.oldLocalSpace.MultiplyPoint3x4(localNewPosition);
Undo.RecordObject(p, "Modified Reflection Probe Origin");
p.center = HDReflectionProbeEditorUtility.GetLocalSpace(p).inverse.MultiplyPoint3x4(s.oldLocalSpace.MultiplyPoint3x4(p.center));
EditorUtility.SetDirty(p);
s.UpdateOldLocalSpace(p);
}
}
}
}