您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
Peter Bay Bastian 929cf786 Add ShaderStringBuilder and change non-CodeFunctionNodes to use it 7 年前
..
CubemapPropertyChunk.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
CubemapPropertyChunk.cs.meta Added nodes 8 年前
DictionaryPool.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
DictionaryPool.cs.meta Add DictionaryPool 8 年前
ListPool.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
ListPool.cs.meta [shader graph] 9 年前
Logging.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
Logging.cs.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前
ObjectPool.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
ObjectPool.cs.meta [shader graph] 9 年前
PooledObject.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
PooledObject.cs.meta Added IDisposable functionality to ObjectPool (and ListPool) 8 年前
PropertyCollector.cs Fix non-modifiable cubemap data 7 年前
PropertyCollector.cs.meta [Material Graph]Tidy + small Refactorings. Add more tests. 9 年前
QueuePool.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
QueuePool.cs.meta Move graph things from Runtime to Editor 7 年前
SerializationHelper.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
SerializationHelper.cs.meta [material graph]Fix serialization issues + start adding unit tests 9 年前
ShaderGenerator.cs Fix lightmapping issue. 7 年前
ShaderGenerator.cs.meta [Shader Graph] Inital commit of modularised graph editor 12 年前
ShaderStringBuilder.cs Add ShaderStringBuilder and change non-CodeFunctionNodes to use it 7 年前
ShaderStringBuilder.cs.meta Add ShaderStringBuilder and change non-CodeFunctionNodes to use it 7 年前
StackPool.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
StackPool.cs.meta Move graph things from Runtime to Editor 7 年前
TextureType.cs Working: Properties window + new master node. 7 年前
TextureType.cs.meta [Material Graph]Tidy + small Refactorings. Add more tests. 9 年前