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Peter Bay Bastian b1ca732a Rewrite `DepthFirstCollectNodesFromNode` to be non-recursive 7 年前
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Edge.cs [Material Graph] split into runtime vs editor. Create UI delegation to handle node drawing nicely. 9 年前
Edge.cs.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前
NodeUtils.cs Rewrite `DepthFirstCollectNodesFromNode` to be non-recursive 7 年前
NodeUtils.cs.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前
SerializableGraph.cs Use dictionary to store nodes for faster lookups 7 年前
SerializableGraph.cs.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前
SerializableNode.cs [fixes]Fix broken unit tests. 7 年前
SerializableNode.cs.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前
SerializableSlot.cs Fix some bugs in new nodes (bad conversion to HLSLSnippet node) + Add ability to hide slots at the slot level (i.e. hide implicit inputs for function node) 7 年前
SerializableSlot.cs.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前
SlotType.cs [Material Graph] split into runtime vs editor. Create UI delegation to handle node drawing nicely. 9 年前
SlotType.cs.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前