您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
25 行
852 B
25 行
852 B
using System.IO;
|
|
using System.IO;
|
|
using UnityEditor.ProjectWindowCallback;
|
|
using UnityEngine.MaterialGraph;
|
|
|
|
namespace UnityEditor.MaterialGraph
|
|
{
|
|
public class CreateShaderSubGraph : EndNameEditAction
|
|
{
|
|
[MenuItem("Assets/Create/Shader Sub Graph", false, 208)]
|
|
public static void CreateMaterialSubGraph()
|
|
{
|
|
ProjectWindowUtil.StartNameEditingIfProjectWindowExists(0, CreateInstance<CreateShaderSubGraph>(),
|
|
"New Shader Sub-Graph.ShaderSubGraph", null, null);
|
|
}
|
|
|
|
public override void Action(int instanceId, string pathName, string resourceFile)
|
|
{
|
|
var graph = CreateInstance<MaterialSubGraphAsset>();
|
|
graph.name = Path.GetFileName(pathName);
|
|
AssetDatabase.CreateAsset(graph, pathName);
|
|
graph.PostCreate();
|
|
}
|
|
}
|
|
}
|