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41 行
796 B
41 行
796 B
using UnityEngine.RMGUI;
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namespace RMGUI.GraphView
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{
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public abstract class DataWatchContainer : VisualContainer
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{
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IDataWatchHandle handle;
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protected DataWatchContainer()
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{
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// trigger data source reset when entering leaving panel
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onEnter += AddWatch;
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onLeave += RemoveWatch;
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}
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// called when Serialized object has changed
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// only works while widget is in a panel
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public virtual void OnDataChanged()
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{ }
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protected abstract object toWatch { get; }
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protected void AddWatch()
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{
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var watch = toWatch as UnityEngine.Object;
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if (watch != null && panel != null)
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{
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handle = panel.dataWatch.AddWatch(this, watch, OnDataChanged);
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}
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}
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protected void RemoveWatch()
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{
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if (handle != null)
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{
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handle.Dispose();
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handle = null;
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}
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}
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}
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}
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