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530 行
22 KiB
530 行
22 KiB
using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor.Experimental.UIElements.GraphView;
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using UnityEditor.Graphing.Util;
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using UnityEngine;
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using UnityEditor.Graphing;
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using UnityEngine.Experimental.UIElements;
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using Edge = UnityEditor.Experimental.UIElements.GraphView.Edge;
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using Node = UnityEditor.Experimental.UIElements.GraphView.Node;
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using Object = UnityEngine.Object;
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using UnityEditor.Graphs;
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#if UNITY_2018_3_OR_NEWER
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using ContextualMenu = UnityEngine.Experimental.UIElements.DropdownMenu;
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#endif
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namespace UnityEditor.ShaderGraph.Drawing
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{
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public sealed class MaterialGraphView : GraphView
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{
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public MaterialGraphView()
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{
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AddStyleSheetPath("Styles/MaterialGraphView");
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serializeGraphElements = SerializeGraphElementsImplementation;
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canPasteSerializedData = CanPasteSerializedDataImplementation;
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unserializeAndPaste = UnserializeAndPasteImplementation;
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deleteSelection = DeleteSelectionImplementation;
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RegisterCallback<DragUpdatedEvent>(OnDragUpdatedEvent);
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RegisterCallback<DragPerformEvent>(OnDragPerformEvent);
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}
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protected override bool canCopySelection
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{
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get { return selection.OfType<Node>().Any() || selection.OfType<GroupNode>().Any() || selection.OfType<BlackboardField>().Any(); }
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}
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public MaterialGraphView(AbstractMaterialGraph graph) : this()
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{
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this.graph = graph;
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}
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public AbstractMaterialGraph graph { get; private set; }
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public Action onConvertToSubgraphClick { get; set; }
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public override List<Port> GetCompatiblePorts(Port startAnchor, NodeAdapter nodeAdapter)
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{
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var compatibleAnchors = new List<Port>();
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var startSlot = startAnchor.GetSlot();
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if (startSlot == null)
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return compatibleAnchors;
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var startStage = startSlot.stageCapability;
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if (startStage == ShaderStageCapability.All)
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startStage = NodeUtils.GetEffectiveShaderStageCapability(startSlot, true) & NodeUtils.GetEffectiveShaderStageCapability(startSlot, false);
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foreach (var candidateAnchor in ports.ToList())
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{
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var candidateSlot = candidateAnchor.GetSlot();
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if (!startSlot.IsCompatibleWith(candidateSlot))
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continue;
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if (startStage != ShaderStageCapability.All)
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{
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var candidateStage = candidateSlot.stageCapability;
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if (candidateStage == ShaderStageCapability.All)
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candidateStage = NodeUtils.GetEffectiveShaderStageCapability(candidateSlot, true)
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& NodeUtils.GetEffectiveShaderStageCapability(candidateSlot, false);
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if (candidateStage != ShaderStageCapability.All && candidateStage != startStage)
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continue;
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}
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compatibleAnchors.Add(candidateAnchor);
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}
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return compatibleAnchors;
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}
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public override void BuildContextualMenu(ContextualMenuPopulateEvent evt)
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{
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base.BuildContextualMenu(evt);
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if (evt.target is GraphView || evt.target is Node)
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{
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evt.menu.AppendAction("Convert To Sub-graph", ConvertToSubgraph, ConvertToSubgraphStatus);
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evt.menu.AppendAction("Convert To Inline Node", ConvertToInlineNode, ConvertToInlineNodeStatus);
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evt.menu.AppendAction("Convert To Property", ConvertToProperty, ConvertToPropertyStatus);
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if (selection.OfType<MaterialNodeView>().Count() == 1)
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{
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evt.menu.AppendSeparator();
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evt.menu.AppendAction("Open Documentation", SeeDocumentation, SeeDocumentationStatus);
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}
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if (selection.OfType<MaterialNodeView>().Count() == 1 && selection.OfType<MaterialNodeView>().First().node is SubGraphNode)
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{
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evt.menu.AppendSeparator();
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evt.menu.AppendAction("Open Sub Graph", OpenSubGraph, ContextualMenu.MenuAction.StatusFlags.Normal);
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}
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}
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else if (evt.target is BlackboardField)
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{
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evt.menu.AppendAction("Delete", (e) => DeleteSelectionImplementation("Delete", AskUser.DontAskUser), (e) => canDeleteSelection ? ContextualMenu.MenuAction.StatusFlags.Normal : ContextualMenu.MenuAction.StatusFlags.Disabled);
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}
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if (evt.target is MaterialGraphView)
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{
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evt.menu.AppendAction("Collapse Previews", CollapsePreviews, ContextualMenu.MenuAction.StatusFlags.Normal);
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evt.menu.AppendAction("Expand Previews", ExpandPreviews, ContextualMenu.MenuAction.StatusFlags.Normal);
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evt.menu.AppendSeparator();
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}
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}
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void CollapsePreviews()
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{
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graph.owner.RegisterCompleteObjectUndo("Collapse Previews");
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foreach (AbstractMaterialNode node in graph.GetNodes<AbstractMaterialNode>())
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{
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node.previewExpanded = false;
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}
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}
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void ExpandPreviews()
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{
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graph.owner.RegisterCompleteObjectUndo("Expand Previews");
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foreach (AbstractMaterialNode node in graph.GetNodes<AbstractMaterialNode>())
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{
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node.previewExpanded = true;
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}
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}
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void SeeDocumentation()
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{
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var node = selection.OfType<MaterialNodeView>().First().node;
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if (node.documentationURL != null)
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System.Diagnostics.Process.Start(node.documentationURL);
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}
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void OpenSubGraph()
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{
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SubGraphNode subgraphNode = selection.OfType<MaterialNodeView>().First().node as SubGraphNode;
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var path = AssetDatabase.GetAssetPath(subgraphNode.subGraphAsset);
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ShaderGraphImporterEditor.ShowGraphEditWindow(path);
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}
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ContextualMenu.MenuAction.StatusFlags SeeDocumentationStatus()
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{
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if (selection.OfType<MaterialNodeView>().First().node.documentationURL == null)
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return ContextualMenu.MenuAction.StatusFlags.Disabled;
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return ContextualMenu.MenuAction.StatusFlags.Normal;
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}
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ContextualMenu.MenuAction.StatusFlags ConvertToPropertyStatus()
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{
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if (selection.OfType<MaterialNodeView>().Any(v => v.node != null))
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{
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if (selection.OfType<MaterialNodeView>().Any(v => v.node is IPropertyFromNode))
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return ContextualMenu.MenuAction.StatusFlags.Normal;
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return ContextualMenu.MenuAction.StatusFlags.Disabled;
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}
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return ContextualMenu.MenuAction.StatusFlags.Hidden;
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}
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void ConvertToProperty()
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{
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var selectedNodeViews = selection.OfType<MaterialNodeView>().Select(x => x.node).ToList();
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foreach (var node in selectedNodeViews)
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{
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if (!(node is IPropertyFromNode))
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continue;
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var converter = node as IPropertyFromNode;
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var prop = converter.AsShaderProperty();
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graph.AddShaderProperty(prop);
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var propNode = new PropertyNode();
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propNode.drawState = node.drawState;
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graph.AddNode(propNode);
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propNode.propertyGuid = prop.guid;
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var oldSlot = node.FindSlot<MaterialSlot>(converter.outputSlotId);
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var newSlot = propNode.FindSlot<MaterialSlot>(PropertyNode.OutputSlotId);
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foreach (var edge in graph.GetEdges(oldSlot.slotReference))
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graph.Connect(newSlot.slotReference, edge.inputSlot);
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graph.RemoveNode(node);
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}
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}
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ContextualMenu.MenuAction.StatusFlags ConvertToInlineNodeStatus()
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{
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if (selection.OfType<MaterialNodeView>().Any(v => v.node != null))
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{
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if (selection.OfType<MaterialNodeView>().Any(v => v.node is PropertyNode))
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return ContextualMenu.MenuAction.StatusFlags.Normal;
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return ContextualMenu.MenuAction.StatusFlags.Disabled;
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}
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return ContextualMenu.MenuAction.StatusFlags.Hidden;
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}
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void ConvertToInlineNode()
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{
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var selectedNodeViews = selection.OfType<MaterialNodeView>()
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.Select(x => x.node)
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.OfType<PropertyNode>();
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foreach (var propNode in selectedNodeViews)
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((AbstractMaterialGraph)propNode.owner).ReplacePropertyNodeWithConcreteNode(propNode);
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}
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ContextualMenu.MenuAction.StatusFlags ConvertToSubgraphStatus()
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{
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if (onConvertToSubgraphClick == null) return ContextualMenu.MenuAction.StatusFlags.Hidden;
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return selection.OfType<MaterialNodeView>().Any(v => v.node != null) ? ContextualMenu.MenuAction.StatusFlags.Normal : ContextualMenu.MenuAction.StatusFlags.Hidden;
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}
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void ConvertToSubgraph()
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{
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onConvertToSubgraphClick();
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}
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string SerializeGraphElementsImplementation(IEnumerable<GraphElement> elements)
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{
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var nodes = elements.OfType<MaterialNodeView>().Select(x => (INode)x.node);
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var edges = elements.OfType<Edge>().Select(x => x.userData).OfType<IEdge>();
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var properties = selection.OfType<BlackboardField>().Select(x => x.userData as IShaderProperty);
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// Collect the property nodes and get the corresponding properties
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var propertyNodeGuids = nodes.OfType<PropertyNode>().Select(x => x.propertyGuid);
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var metaProperties = this.graph.properties.Where(x => propertyNodeGuids.Contains(x.guid));
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var graph = new CopyPasteGraph(this.graph.guid, nodes, edges, properties, metaProperties);
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return JsonUtility.ToJson(graph, true);
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}
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bool CanPasteSerializedDataImplementation(string serializedData)
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{
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return CopyPasteGraph.FromJson(serializedData) != null;
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}
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void UnserializeAndPasteImplementation(string operationName, string serializedData)
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{
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graph.owner.RegisterCompleteObjectUndo(operationName);
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var pastedGraph = CopyPasteGraph.FromJson(serializedData);
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this.InsertCopyPasteGraph(pastedGraph);
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}
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void DeleteSelectionImplementation(string operationName, GraphView.AskUser askUser)
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{
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foreach (var selectable in selection)
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{
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var field = selectable as BlackboardField;
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if (field != null && field.userData != null)
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{
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if (EditorUtility.DisplayDialog("Sub Graph Will Change", "If you remove a property and save the sub graph, you might change other graphs that are using this sub graph.\n\nDo you want to continue?", "Yes", "No"))
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break;
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return;
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}
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}
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graph.owner.RegisterCompleteObjectUndo(operationName);
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graph.RemoveElements(selection.OfType<MaterialNodeView>().Where(v => !(v.node is SubGraphOutputNode)).Select(x => (INode)x.node), selection.OfType<Edge>().Select(x => x.userData).OfType<IEdge>());
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foreach (var selectable in selection)
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{
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var field = selectable as BlackboardField;
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if (field != null && field.userData != null)
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{
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var property = (IShaderProperty)field.userData;
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graph.RemoveShaderProperty(property.guid);
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}
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}
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selection.Clear();
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}
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#region Drag and drop
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static bool ValidateObjectForDrop(Object obj)
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{
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return EditorUtility.IsPersistent(obj) && (obj is Texture2D || obj is Cubemap || obj is MaterialSubGraphAsset || obj is Texture2DArray || obj is Texture3D);
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}
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static void OnDragUpdatedEvent(DragUpdatedEvent e)
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{
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var selection = DragAndDrop.GetGenericData("DragSelection") as List<ISelectable>;
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bool dragging = false;
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if (selection != null)
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{
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// Blackboard
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if (selection.OfType<BlackboardField>().Any())
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dragging = true;
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}
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else
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{
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// Handle unity objects
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var objects = DragAndDrop.objectReferences;
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foreach (Object obj in objects)
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{
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if (ValidateObjectForDrop(obj))
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{
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dragging = true;
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break;
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}
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}
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}
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if (dragging)
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{
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DragAndDrop.visualMode = DragAndDropVisualMode.Generic;
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}
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}
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void OnDragPerformEvent(DragPerformEvent e)
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{
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Vector2 localPos = (e.currentTarget as VisualElement).ChangeCoordinatesTo(contentViewContainer, e.localMousePosition);
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var selection = DragAndDrop.GetGenericData("DragSelection") as List<ISelectable>;
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if (selection != null)
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{
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// Blackboard
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if (selection.OfType<BlackboardField>().Any())
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{
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IEnumerable<BlackboardField> fields = selection.OfType<BlackboardField>();
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foreach (BlackboardField field in fields)
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{
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CreateNode(field, localPos);
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}
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}
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}
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else
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{
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// Handle unity objects
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var objects = DragAndDrop.objectReferences;
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foreach (Object obj in objects)
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{
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if (ValidateObjectForDrop(obj))
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{
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CreateNode(obj, localPos);
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}
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}
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}
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}
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void CreateNode(object obj, Vector2 nodePosition)
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{
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var texture2D = obj as Texture2D;
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if (texture2D != null)
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{
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graph.owner.RegisterCompleteObjectUndo("Drag Texture");
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bool isNormalMap = false;
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if (EditorUtility.IsPersistent(texture2D) && !string.IsNullOrEmpty(AssetDatabase.GetAssetPath(texture2D)))
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{
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var importer = AssetImporter.GetAtPath(AssetDatabase.GetAssetPath(texture2D)) as TextureImporter;
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if (importer != null)
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isNormalMap = importer.textureType == TextureImporterType.NormalMap;
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}
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var node = new SampleTexture2DNode();
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if (isNormalMap)
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node.textureType = TextureType.Normal;
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var drawState = node.drawState;
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drawState.position = new Rect(nodePosition, drawState.position.size);
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node.drawState = drawState;
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graph.AddNode(node);
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var inputslot = node.FindInputSlot<Texture2DInputMaterialSlot>(SampleTexture2DNode.TextureInputId);
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if (inputslot != null)
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inputslot.texture = texture2D;
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}
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var textureArray = obj as Texture2DArray;
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if (textureArray != null)
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{
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graph.owner.RegisterCompleteObjectUndo("Drag Texture Array");
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var property = new Texture2DArrayShaderProperty { displayName = textureArray.name, value = { textureArray = textureArray } };
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graph.AddShaderProperty(property);
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var node = new SampleTexture2DArrayNode();
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var drawState = node.drawState;
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drawState.position = new Rect(nodePosition, drawState.position.size);
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node.drawState = drawState;
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graph.AddNode(node);
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var inputslot = node.FindSlot<Texture2DArrayInputMaterialSlot>(SampleTexture2DArrayNode.TextureInputId);
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if (inputslot != null)
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inputslot.textureArray = textureArray;
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}
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var texture3D = obj as Texture3D;
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if (texture3D != null)
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{
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graph.owner.RegisterCompleteObjectUndo("Drag Texture 3D");
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var property = new Texture3DShaderProperty { displayName = texture3D.name, value = { texture = texture3D } };
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graph.AddShaderProperty(property);
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var node = new SampleTexture3DNode();
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var drawState = node.drawState;
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drawState.position = new Rect(nodePosition, drawState.position.size);
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node.drawState = drawState;
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graph.AddNode(node);
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var inputslot = node.FindSlot<Texture3DInputMaterialSlot>(SampleTexture3DNode.TextureInputId);
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if (inputslot != null)
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inputslot.texture = texture3D;
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}
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var cubemap = obj as Cubemap;
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if (cubemap != null)
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{
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graph.owner.RegisterCompleteObjectUndo("Drag Cubemap");
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var property = new CubemapShaderProperty { displayName = cubemap.name, value = { cubemap = cubemap } };
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graph.AddShaderProperty(property);
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var node = new SampleCubemapNode();
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var drawState = node.drawState;
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drawState.position = new Rect(nodePosition, drawState.position.size);
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node.drawState = drawState;
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graph.AddNode(node);
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var inputslot = node.FindInputSlot<CubemapInputMaterialSlot>(SampleCubemapNode.CubemapInputId);
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if (inputslot != null)
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inputslot.cubemap = cubemap;
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}
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var subGraphAsset = obj as MaterialSubGraphAsset;
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if (subGraphAsset != null)
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{
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graph.owner.RegisterCompleteObjectUndo("Drag Sub-Graph");
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var node = new SubGraphNode();
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var drawState = node.drawState;
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drawState.position = new Rect(nodePosition, drawState.position.size);
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node.drawState = drawState;
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node.subGraphAsset = subGraphAsset;
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graph.AddNode(node);
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}
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var blackboardField = obj as BlackboardField;
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if (blackboardField != null)
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{
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IShaderProperty property = blackboardField.userData as IShaderProperty;
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if (property != null)
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{
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graph.owner.RegisterCompleteObjectUndo("Drag Property");
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var node = new PropertyNode();
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var drawState = node.drawState;
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drawState.position = new Rect(nodePosition, drawState.position.size);
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node.drawState = drawState;
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graph.AddNode(node);
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node.propertyGuid = property.guid;
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}
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}
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}
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#endregion
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}
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public static class GraphViewExtensions
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{
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internal static void InsertCopyPasteGraph(this MaterialGraphView graphView, CopyPasteGraph copyGraph)
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{
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if (copyGraph == null)
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return;
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// Make new properties from the copied graph
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foreach (IShaderProperty property in copyGraph.properties)
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{
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string propertyName = graphView.graph.SanitizePropertyName(property.displayName);
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IShaderProperty copiedProperty = property.Copy();
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copiedProperty.displayName = propertyName;
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graphView.graph.AddShaderProperty(copiedProperty);
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// Update the property nodes that depends on the copied node
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var dependentPropertyNodes = copyGraph.GetNodes<PropertyNode>().Where(x => x.propertyGuid == property.guid);
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foreach (var node in dependentPropertyNodes)
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{
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node.owner = graphView.graph;
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node.propertyGuid = copiedProperty.guid;
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}
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}
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using (var remappedNodesDisposable = ListPool<INode>.GetDisposable())
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{
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using (var remappedEdgesDisposable = ListPool<IEdge>.GetDisposable())
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{
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var remappedNodes = remappedNodesDisposable.value;
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var remappedEdges = remappedEdgesDisposable.value;
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graphView.graph.PasteGraph(copyGraph, remappedNodes, remappedEdges);
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if (graphView.graph.guid != copyGraph.sourceGraphGuid)
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{
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// Compute the mean of the copied nodes.
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Vector2 centroid = Vector2.zero;
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var count = 1;
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foreach (var node in remappedNodes)
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{
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var position = node.drawState.position.position;
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centroid = centroid + (position - centroid) / count;
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++count;
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}
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// Get the center of the current view
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var viewCenter = graphView.contentViewContainer.WorldToLocal(graphView.layout.center);
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foreach (var node in remappedNodes)
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{
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var drawState = node.drawState;
|
|
var positionRect = drawState.position;
|
|
var position = positionRect.position;
|
|
position += viewCenter - centroid;
|
|
positionRect.position = position;
|
|
drawState.position = positionRect;
|
|
node.drawState = drawState;
|
|
}
|
|
}
|
|
|
|
// Add new elements to selection
|
|
graphView.ClearSelection();
|
|
graphView.graphElements.ForEach(element =>
|
|
{
|
|
var edge = element as Edge;
|
|
if (edge != null && remappedEdges.Contains(edge.userData as IEdge))
|
|
graphView.AddToSelection(edge);
|
|
|
|
var nodeView = element as MaterialNodeView;
|
|
if (nodeView != null && remappedNodes.Contains(nodeView.node))
|
|
graphView.AddToSelection(nodeView);
|
|
});
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|