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42 行
1.3 KiB

using System;
using System.Collections.Generic;
using UnityEditor.Experimental.UIElements.GraphView;
using UnityEngine.MaterialGraph;
using UnityEngine;
namespace UnityEditor.MaterialGraph.Drawing
{
class MasterNodeControlPresenter : GraphControlPresenter
{
public override void OnGUIHandler()
{
base.OnGUIHandler();
var masterNode = node as AbstractMasterNode;
if (masterNode == null || !masterNode.canBeActiveMaster)
return;
using (new EditorGUI.DisabledScope(masterNode.isActiveMaster))
masterNode.isActiveMaster |= GUILayout.Button("Set active");
}
public override float GetHeight()
{
var masterNode = node as AbstractMasterNode;
if (masterNode == null || !masterNode.canBeActiveMaster)
return 0f;
return EditorGUIUtility.singleLineHeight + 3 * EditorGUIUtility.standardVerticalSpacing;
}
}
[Serializable]
public class MasterNodePresenter : MaterialNodePresenter
{
protected override IEnumerable<GraphControlPresenter> GetControlData()
{
var instance = CreateInstance<MasterNodeControlPresenter>();
instance.Initialize(node);
return new List<GraphControlPresenter> { instance };
}
}
}