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Sebastien Lagarde 0365d4e5 HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
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Material HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Mesh HDRenderPipeline: Replace tangentToWorld by the correct term worldToTangent 8 年前
Textures Merge pull request #91 from Unity-Technologies/Branch_update-layered-test-scene 8 年前
Material.meta Fixed LayeredLit detail maps and improved the LayeredLitTest scene. 8 年前
Mesh.meta Fixed LayeredLit detail maps and improved the LayeredLitTest scene. 8 年前
Textures.meta - Improved LayeredLit test scene. 8 年前