..
ColorNodePresenter.cs
Tweaked toggle node, now shows on shader as checkbox
8 年前
ColorNodePresenter.cs.meta
[Material Graph] Rename and reorganise the repository.
8 年前
CubemapNodePresenter.cs
Added nodes
8 年前
CubemapNodePresenter.cs.meta
Added nodes
8 年前
CustomCodeNodePresenter.cs
Bug Fix for the Custom Code Node. Nodes will keep the code when reopened.
8 年前
CustomCodeNodePresenter.cs.meta
We now have a Custom Code Node
8 年前
GradientNodePresenter.cs
Gradient node bug-fix and RGBA
8 年前
GradientNodePresenter.cs.meta
Gradient node
8 年前
IfNodePresenter.cs
Added an IF node
8 年前
IfNodePresenter.cs.meta
Added an IF node
8 年前
LevelsNodePresenter.cs
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
LevelsNodePresenter.cs.meta
Step1 for LevelNode
8 年前
MasterNodePresenter.cs
DrawData be gone
8 年前
MasterNodePresenter.cs.meta
It is now possible to mark a master node as active in a shader graph (but not in others like sub graphs or remap graphs)
8 年前
MaterialGraphPresenter.cs
Added Matrix4 and fixed Matrix multiply
8 年前
MaterialGraphPresenter.cs.meta
[Material Graph] Rename and reorganise the repository.
8 年前
MaterialNodePresenter.cs
DrawData be gone
8 年前
MaterialNodePresenter.cs.meta
[Material Graph] Rename and reorganise the repository.
8 年前
Matrix2NodePresenter.cs
Added Matrix 2 and 3 types
8 年前
Matrix2NodePresenter.cs.meta
Added Matrix 2 and 3 types
8 年前
Matrix3NodePresenter.cs
Added Matrix 2 and 3 types
8 年前
Matrix3NodePresenter.cs.meta
Added Matrix 2 and 3 types
8 年前
Matrix4NodePresenter.cs
Added Matrix4 and fixed Matrix multiply
8 年前
Matrix4NodePresenter.cs.meta
Added Matrix4 and fixed Matrix multiply
8 年前
NodePreviewPresenter.cs
Changing all Texture2D types to Teture to allow custom render textures to be added.
8 年前
NodePreviewPresenter.cs.meta
[Material Graph] Rename and reorganise the repository.
8 年前
PropertyNodePresenter.cs
DrawData be gone
8 年前
PropertyNodePresenter.cs.meta
upgrading ui
8 年前
RemapInputNodePresenter.cs
DrawData be gone
8 年前
RemapInputNodePresenter.cs.meta
[mat graph]Start work on remapper
8 年前
RemapMasterNodePresenter.cs
DrawData be gone
8 年前
RemapMasterNodePresenter.cs.meta
[mat graph]Start work on remapper
8 年前
SubgraphIONodePresenter.cs
DrawData be gone
8 年前
SubgraphIONodePresenter.cs.meta
Add support for setting default input values on material sub graphs (when editing the graph) so there is something to compare with.
8 年前
SubgraphNodePresenter.cs
DrawData be gone
8 年前
SubgraphNodePresenter.cs.meta
working on shader compiler issues
8 年前
SurfaceMasterPresenter.cs
DrawData be gone
8 年前
SurfaceMasterPresenter.cs.meta
[mat graph]Really rough, but working! remap nodes.
8 年前
SwizzleNodePresenter.cs
SwizzleNode now working
8 年前
SwizzleNodePresenter.cs.meta
SwizzleNode now working
8 年前
TextureAssetPresenter.cs
Changing all Texture2D types to Teture to allow custom render textures to be added.
8 年前
TextureAssetPresenter.cs.meta
Texture Asset node and sampler2D input/output type
8 年前
TextureLODNodePresenter.cs
Changing all Texture2D types to Teture to allow custom render textures to be added.
8 年前
TextureLODNodePresenter.cs.meta
Saturate, UV Rotation, and tex2Dlod nodes.
8 年前
TextureNodePresenter.cs
Changing all Texture2D types to Teture to allow custom render textures to be added.
8 年前
TextureNodePresenter.cs.meta
[Material Graph] Rename and reorganise the repository.
8 年前
UVNodePresenter.cs
DrawData be gone
8 年前
UVNodePresenter.cs.meta
allow specifying the UV channel on the UV node.
8 年前
Vector1NodePresenter.cs
Added new modes to the Vector1node
8 年前
Vector1NodePresenter.cs.meta
[Material Graph]delete edge + vector 1 node drawing.
8 年前
Vector2NodePresenter.cs
DrawData be gone
8 年前
Vector2NodePresenter.cs.meta
Added UI for Vector{2,3,4}
8 年前
Vector3NodePresenter.cs
DrawData be gone
8 年前
Vector3NodePresenter.cs.meta
Added UI for Vector{2,3,4}
8 年前
Vector4NodePresenter.cs
DrawData be gone
8 年前
Vector4NodePresenter.cs.meta
Added UI for Vector{2,3,4}
8 年前