您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
Sebastien Lagarde a91df7f9 HDRenderLoop: Merge FTPL - application of opaque tiled lists (untested) 8 年前
..
ShaderPass.cs HDRenderLoop: Rename metalic to mettalic 8 年前
ShaderPass.cs.hlsl HDRenderLoop: Remove Shaders folder and move all files at root + rename XXXDefault.shader to XXX.shader 8 年前
ShaderPass.cs.hlsl.meta HDRenderLoop: More misc change + try to compile meta pass (not working yet) 8 年前
ShaderPass.cs.meta HDRenderLoop: More misc change + try to compile meta pass (not working yet) 8 年前
ShaderPassDebugViewMaterial.hlsl HDRenderLoop: Move FragInput is now global to share code + reorganise debug attributes 8 年前
ShaderPassDebugViewMaterial.hlsl.meta HDRenderLoop: Create shaderPassXXX file to prepare for shader graph 8 年前
ShaderPassDepthOnly.hlsl HDRenderLoop: Plenty of stuff + Meta pass renaming + Depth pass 8 年前
ShaderPassDepthOnly.hlsl.meta HDREnderLoop: Push misc refactor 8 年前
ShaderPassForward.hlsl HDRenderLoop: Merge FTPL - application of opaque tiled lists (untested) 8 年前
ShaderPassForward.hlsl.meta HDRenderLoop: Create shaderPassXXX file to prepare for shader graph 8 年前
ShaderPassForwardUnlit.hlsl HDRenderLoop: Premultiply EmissiveIntensity and EmissiveColor + few renaming 8 年前
ShaderPassForwardUnlit.hlsl.meta HDRenderLoop: Update Unlit material 8 年前
ShaderPassGBuffer.hlsl HDRenderLoop: Update for velociy buffer + several stuff/fix/refactor 8 年前
ShaderPassGBuffer.hlsl.meta HDRenderLoop: Create shaderPassXXX file to prepare for shader graph 8 年前
ShaderPassLightTransport.hlsl HDRenderLoop: Test about packing all GBufer in two RT U16 8 年前
ShaderPassLightTransport.hlsl.meta HDRenderLoop: More misc change + try to compile meta pass (not working yet) 8 年前
ShaderPassVelocity.hlsl HDRenderLoop: Add velocity shader pass 8 年前
ShaderPassVelocity.hlsl.meta HDRenderLoop: Add velocity shader pass 8 年前