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Peter Bay Bastian b7db3ef9 Merge branch 'shader-include-paths-2' 7 年前
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Editor Merge pull request #515 from Unity-Technologies/Unity-2017.3 7 年前
Editor.meta Merge branch 'master' into LayeredLit 8 年前
LayeredLit.shader Merge branch 'shader-include-paths-2' 7 年前
LayeredLit.shader.meta LayeredLit shader first version (no custom GUI, only shader code + framework) 8 年前
LayeredLitData.hlsl HDRenderPipeline: Split Lit and LayeredLit data file in several part to make it more readable 7 年前
LayeredLitData.hlsl.meta HDRenderPipeline: Split Lit and LayeredLit data file in several part to make it more readable 7 年前
LayeredLitDataDisplacement.hlsl Change shader include paths to take advantage of Core being an include path now 7 年前
LayeredLitDataDisplacement.hlsl.meta HDRenderPipeline: Split Lit and LayeredLit data file in several part to make it more readable 7 年前
LayeredLitTessellation.shader Merge branch 'shader-include-paths-2' 7 年前
LayeredLitTessellation.shader.meta HDRenderPipeline: First draft of tesselation, working for base layer only 8 年前