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{
"name": "Unity.RenderPipelines.Lightweight.Editor",
"references": [
"Unity.RenderPipelines.Lightweight.Runtime",
"Unity.Postprocessing.Runtime",
"Unity.Postprocessing.Editor",
"Unity.RenderPipelines.Core.Runtime",
"Unity.RenderPipelines.Core.Editor",
"Unity.ShaderGraph.Editor"
],
"optionalUnityReferences": [],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": true,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": []
}