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Paul Melamed d83ceb71 Use material property block to set decal normal to world instanced matrix array instead of calculating it in the shader 7 年前
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DecalSharePass.hlsl Use material property block to set decal normal to world instanced matrix array instead of calculating it in the shader 7 年前
DecalSharePass.hlsl.meta HDRenderPipeline decals: Addressed PR feedback 7 年前