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Peter Bay Bastian c3ce7007 Update `CoreShaderIncludePaths` to use `SRPMARKER` 7 年前
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CoreEditorUtils.cs HDRenderPipeline: Add include shader path for external generated shader 7 年前
CoreEditorUtils.cs.meta Update lightweight pipeline / SRP version 7 年前
CoreShaderIncludePaths.cs Update `CoreShaderIncludePaths` to use `SRPMARKER` 7 年前
CoreShaderIncludePaths.cs.meta Proper include paths 7 年前
MaterialUpgrader.cs [Format]Reformat via format.pl to match the new conventions 7 年前
MaterialUpgrader.cs.meta Material Upgrader support first pass 8 年前
PropertyFetcher.cs Full SSS refactor 7 年前
PropertyFetcher.cs.meta Update lightweight pipeline / SRP version 7 年前