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182 行
9.0 KiB

using System;
using UnityEngine.Rendering;
namespace UnityEngine.Experimental.Rendering.HDPipeline
{
public abstract class ProbeWrapper
{
public static ProbeWrapper Wrap(VisibleReflectionProbe probe, PlanarReflectionProbe planarProbe)
{
if (probe.probe != null)
return new VisibleReflectionProbeWrapper(probe);
if (planarProbe != null)
return new PlanarReflectionProbeWrapper(planarProbe);
throw new ArgumentException();
}
protected static EnvShapeType ConvertShape(ShapeType shape)
{
switch (shape)
{
default:
case ShapeType.Box:
return EnvShapeType.Box;
case ShapeType.Sphere:
return EnvShapeType.Sphere;
}
}
public abstract ReflectionProbeMode mode { get; }
public abstract Texture texture { get; }
// Position of the center of the probe in capture space
public abstract Vector3 centerOffsetCaptureSpace { get; }
public abstract float dimmer { get; }
public abstract Vector3 influenceRight { get; }
public abstract Vector3 influenceUp { get; }
public abstract Vector3 influenceForward { get; }
public abstract Vector3 capturePosition { get; }
public Vector3 influencePosition
{
get
{
return centerOffsetCaptureSpace.x * influenceRight
+ centerOffsetCaptureSpace.y * influenceUp
+ centerOffsetCaptureSpace.z * influenceForward
+ capturePosition;
}
}
public abstract EnvShapeType influenceShapeType { get; }
public abstract Vector3 influenceExtents { get; }
public abstract Vector3 blendNormalDistancePositive { get; }
public abstract Vector3 blendNormalDistanceNegative { get; }
public abstract Vector3 blendDistancePositive { get; }
public abstract Vector3 blendDistanceNegative { get; }
public abstract Vector3 boxSideFadePositive { get; }
public abstract Vector3 boxSideFadeNegative { get; }
public abstract EnvShapeType proxyShapeType { get; }
public abstract Vector3 proxyExtents { get; }
public abstract bool infiniteProjection { get; }
public abstract Vector3 proxyRight { get; }
public abstract Vector3 proxyUp { get; }
public abstract Vector3 proxyForward { get; }
public abstract Vector3 proxyPosition { get; }
}
class VisibleReflectionProbeWrapper : ProbeWrapper
{
static HDAdditionalReflectionData defaultHDAdditionalReflectionData { get { return ComponentSingleton<HDAdditionalReflectionData>.instance; } }
VisibleReflectionProbe probe;
HDAdditionalReflectionData additional;
public VisibleReflectionProbeWrapper(VisibleReflectionProbe probe)
{
this.probe = probe;
additional = GetHDAdditionalReflectionData(probe);
}
static HDAdditionalReflectionData GetHDAdditionalReflectionData(VisibleReflectionProbe probe)
{
var add = probe.probe.GetComponent<HDAdditionalReflectionData>();
if (add == null)
{
add = defaultHDAdditionalReflectionData;
add.blendDistancePositive = Vector3.one * probe.blendDistance;
add.blendDistanceNegative = add.blendDistancePositive;
add.influenceShape = ShapeType.Box;
}
return add;
}
public override Vector3 influenceRight { get { return probe.localToWorld.GetColumn(0).normalized; } }
public override Vector3 influenceUp { get { return probe.localToWorld.GetColumn(1).normalized; } }
public override Vector3 influenceForward { get { return probe.localToWorld.GetColumn(2).normalized; } }
public override Vector3 capturePosition { get { return probe.localToWorld.GetColumn(3); } }
public override Texture texture { get { return probe.texture; } }
public override ReflectionProbeMode mode { get { return probe.probe.mode; } }
public override Vector3 centerOffsetCaptureSpace { get { return probe.center; } } // center is misnamed, it is the offset (in local space) from center of the bounding box to the cubemap capture point
public override EnvShapeType influenceShapeType { get { return ConvertShape(additional.influenceShape); } }
public override float dimmer { get { return additional.dimmer; } }
public override Vector3 influenceExtents
{
get
{
switch (additional.influenceShape)
{
default:
case ShapeType.Box:
return probe.bounds.extents;
case ShapeType.Sphere:
return Vector3.one * additional.influenceSphereRadius;
}
}
}
public override Vector3 blendNormalDistancePositive { get { return additional.blendNormalDistancePositive; } }
public override Vector3 blendNormalDistanceNegative { get { return additional.blendNormalDistanceNegative; } }
public override Vector3 blendDistancePositive { get { return additional.blendDistancePositive; } }
public override Vector3 blendDistanceNegative { get { return additional.blendDistanceNegative; } }
public override Vector3 boxSideFadePositive { get { return additional.boxSideFadePositive; } }
public override Vector3 boxSideFadeNegative { get { return additional.boxSideFadeNegative; } }
public override EnvShapeType proxyShapeType { get { return influenceShapeType; } }
public override Vector3 proxyExtents { get { return influenceExtents; } }
public override bool infiniteProjection { get { return probe.boxProjection == 0; } }
public override Vector3 proxyRight { get { return influenceRight; } }
public override Vector3 proxyUp{ get { return influenceUp; } }
public override Vector3 proxyForward{ get { return influenceForward; } }
public override Vector3 proxyPosition { get { return influencePosition; } }
}
class PlanarReflectionProbeWrapper : ProbeWrapper
{
PlanarReflectionProbe probe;
public PlanarReflectionProbeWrapper(PlanarReflectionProbe probe)
{
this.probe = probe;
}
public override Vector3 influenceRight { get { return probe.influenceRight; } }
public override Vector3 influenceUp { get { return probe.influenceUp; } }
public override Vector3 influenceForward { get { return probe.influenceForward; } }
public override Vector3 capturePosition { get { return probe.capturePosition; } }
public override Texture texture { get { return probe.texture; } }
public override Vector3 centerOffsetCaptureSpace { get { return probe.captureLocalPosition; } }
public override EnvShapeType influenceShapeType { get { return ConvertShape(probe.influenceVolume.shapeType); } }
public override float dimmer { get { return probe.dimmer; } }
public override Vector3 influenceExtents
{
get
{
switch (probe.influenceVolume.shapeType)
{
default:
case ShapeType.Box:
return probe.influenceVolume.boxBaseSize;
case ShapeType.Sphere:
return probe.influenceVolume.sphereBaseRadius * Vector3.one;
}
}
}
public override Vector3 blendNormalDistancePositive { get { return probe.influenceVolume.boxInfluenceNormalPositiveFade; } }
public override Vector3 blendNormalDistanceNegative { get { return probe.influenceVolume.boxInfluenceNormalNegativeFade; } }
public override Vector3 blendDistancePositive { get { return probe.influenceVolume.boxInfluencePositiveFade; } }
public override Vector3 blendDistanceNegative { get { return probe.influenceVolume.boxInfluenceNegativeFade; } }
public override Vector3 boxSideFadePositive { get { return probe.influenceVolume.boxPositiveFaceFade; } }
public override Vector3 boxSideFadeNegative { get { return probe.influenceVolume.boxNegativeFaceFade; } }
public override EnvShapeType proxyShapeType { get { return ConvertShape(probe.proxyShape); } }
public override Vector3 proxyExtents { get { return probe.proxyExtents; } }
public override bool infiniteProjection { get { return probe.infiniteProjection; } }
public override ReflectionProbeMode mode { get { return probe.mode; } }
public override Vector3 proxyRight { get { return probe.proxyRight; } }
public override Vector3 proxyUp { get { return probe.proxyUp; } }
public override Vector3 proxyForward { get { return probe.proxyForward; } }
public override Vector3 proxyPosition { get { return probe.proxyPosition; } }
}
}