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Tim Cooper 8b0f6d4c use pooling 8 年前
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Editor use pooling 8 年前
GraphicsTests HDRenderPipeline: Update all asset and resources 8 年前
LegacyLayered - Added port of layered shader to legacy (quick and dirty, not supposed to be used/maintained) 8 年前
Plugins Removed the now uncessary legacy MGD files. Unity can now load libMGD if it is in the correct folder. 8 年前
ScriptableRenderPipeline use pooling 8 年前
TestScenes Merge pull request #297 from EvgeniiG/upstream 8 年前
Textures Merge branch 'master' 8 年前
Editor.meta Shader generator 8 年前
GraphicsTests.meta Initial pass at embedded gfx test framework for 8 年前
LegacyLayered.meta - Added port of layered shader to legacy (quick and dirty, not supposed to be used/maintained) 8 年前
Plugins.meta Added MGD interceptor library and manifest to use Mali Graphics Debugger. 8 年前
ScriptableRenderPipeline.meta New SceneSettingsManager based on a stack. Also commited updated .meta since last folder rename. 8 年前
TestScenes.meta Initial ScriptableRenderLoop 9 年前
Textures.meta adding a skydome 8 年前