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9 行
296 B
9 行
296 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu(fileName = "EditorPlayModeTests", menuName = "Render Pipeline/Tests/Editor Play Mode Tests List", order = 20)]
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public class EditorPlayModeTests : ScriptableObject
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{
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public string[] scenesPath;
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}
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