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Peter Bay Bastian 5fe33b9e Squash `SerializableSlot` into `MaterialSlot` 7 年前
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Graphs Misc changes from change to a scripted importer 7 年前
Textures [shader graph]Add a bunch of reference from the standard assets 9 年前
Graphs.meta [Shader Graph] Add simple test framework to validate generation is consistant. 9 年前
PropertyNodeTests.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
PropertyNodeTests.cs.meta [Material Graph]Add image comparison tests. Just add graph to UnityShaderEditor/Tests/IntegrationTests/Graphs 8 年前
SerializationTests.cs Squash `SerializableSlot` into `MaterialSlot` 7 年前
SerializationTests.cs.meta [Material Graph]Tidy up test running / folder layout 8 年前
ShaderGenerationTest.cs Run code format tool 7 年前
ShaderGenerationTest.cs.meta [Shader Graph] Add simple test framework to validate generation is consistant. 9 年前
Textures.meta [Material Graph]Tidy up integration testing. 8 年前