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17 行
323 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class KeepMeAlive : MonoBehaviour {
static KeepMeAlive Instance;
void Start () {
if (Instance != null) {
GameObject.Destroy (gameObject);
} else {
GameObject.DontDestroyOnLoad (gameObject);
Instance = this;
}
}
}