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Sebastien Lagarde 61e38068 HDRenderPipeline: Add support for depth postpass and backface/frontface rendering 7 年前
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BaseUnlitUI.cs HDRenderPipeline: Add support for depth postpass and backface/frontface rendering 7 年前
BaseUnlitUI.cs.meta Split LitUI and UnlitUI with base class to share behavior with the MaterialGraph 8 年前
UnlitUI.cs merge unity 2017.3 7 年前
UnlitUI.cs.meta HDRenderLoop: Update Unlit material 8 年前