您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
63 行
923 B
63 行
923 B
Shader "Custom/LightprobeNodeShader"
|
|
{
|
|
Properties
|
|
{
|
|
|
|
}
|
|
|
|
SubShader
|
|
{
|
|
Tags
|
|
{
|
|
"RenderType"="Opaque"
|
|
"Queue"="Geometry"
|
|
}
|
|
|
|
Blend One Zero
|
|
|
|
Cull Back
|
|
|
|
ZTest LEqual
|
|
|
|
ZWrite On
|
|
|
|
|
|
LOD 200
|
|
|
|
CGPROGRAM
|
|
#pragma target 3.0
|
|
#pragma surface surf Standard vertex:vert
|
|
#pragma glsl
|
|
#pragma debug
|
|
|
|
|
|
float3 ReflectionProbe_4f8cb744_19c5_4a6e_9bc1_172200f2fa25_normalDir;
|
|
|
|
|
|
struct Input
|
|
{
|
|
float4 color : COLOR;
|
|
float3 worldNormal;
|
|
|
|
};
|
|
|
|
void vert (inout appdata_full v, out Input o)
|
|
{
|
|
UNITY_INITIALIZE_OUTPUT(Input,o);
|
|
|
|
}
|
|
|
|
void surf (Input IN, inout SurfaceOutputStandard o)
|
|
{
|
|
float3 worldSpaceNormal = normalize(IN.worldNormal);
|
|
float3 ReflectionProbe_4f8cb744_19c5_4a6e_9bc1_172200f2fa25 = ShadeSH9(float4(worldSpaceNormal.xyz , 1));
|
|
o.Emission = ReflectionProbe_4f8cb744_19c5_4a6e_9bc1_172200f2fa25;
|
|
|
|
}
|
|
ENDCG
|
|
}
|
|
|
|
|
|
FallBack "Diffuse"
|
|
CustomEditor "LegacyIlluminShaderGUI"
|
|
}
|