您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
66 行
2.3 KiB
66 行
2.3 KiB
using System;
|
|
|
|
namespace UnityEngine.Experimental.Rendering.HDPipeline
|
|
{
|
|
public class ScreenSpaceAmbientOcclusionSettings : ScriptableObject
|
|
{
|
|
[Serializable]
|
|
public struct Settings
|
|
{
|
|
[SerializeField]
|
|
bool m_Enable;
|
|
|
|
[SerializeField, Range(0, 1)]
|
|
float m_AffectDirectLigthingStrenght;
|
|
|
|
[SerializeField, Range(0, 2)]
|
|
float m_Intensity;
|
|
[SerializeField]
|
|
float m_Radius;
|
|
|
|
[SerializeField, Range(1, 32)]
|
|
int m_SampleCount;
|
|
[SerializeField]
|
|
bool m_Downsampling;
|
|
|
|
public bool enable { set { m_Enable = value; } get { return m_Enable; } }
|
|
public float affectDirectLigthingStrenght { set { m_AffectDirectLigthingStrenght = value; OnValidate(); } get { return m_AffectDirectLigthingStrenght; } }
|
|
public float intensity { set { m_Intensity = value; OnValidate(); } get { return m_Intensity; } }
|
|
public float radius { set { m_Radius = value; OnValidate(); } get { return m_Radius; } }
|
|
public int sampleCount { set { m_SampleCount = value; OnValidate(); } get { return m_SampleCount; } }
|
|
public bool downsampling { set { m_Downsampling = value; } get { return m_Downsampling; } }
|
|
|
|
public void OnValidate()
|
|
{
|
|
m_AffectDirectLigthingStrenght = Mathf.Clamp(m_AffectDirectLigthingStrenght, 0, 1);
|
|
m_Intensity = Mathf.Clamp(m_Intensity, 0, 2);
|
|
m_Radius = Mathf.Max(0, m_Radius);
|
|
m_SampleCount = Mathf.Clamp(m_SampleCount, 1, 32);
|
|
}
|
|
|
|
public static readonly Settings s_Defaultsettings = new Settings
|
|
{
|
|
m_Enable = false,
|
|
m_AffectDirectLigthingStrenght = 0.0f,
|
|
m_Intensity = 1.0f,
|
|
m_Radius = 0.5f,
|
|
m_SampleCount = 8,
|
|
m_Downsampling = true
|
|
};
|
|
}
|
|
|
|
[SerializeField]
|
|
Settings m_Settings = Settings.s_Defaultsettings;
|
|
|
|
public Settings settings
|
|
{
|
|
get { return m_Settings; }
|
|
set { m_Settings = value; }
|
|
}
|
|
|
|
public void OnValidate()
|
|
{
|
|
m_Settings.OnValidate();
|
|
}
|
|
}
|
|
}
|