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34 行
960 B
34 行
960 B
#ifndef UNITY_DEBUG_INCLUDED
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#define UNITY_DEBUG_INCLUDED
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// Given an enum (represented by an int here), return a color.
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// Use for DebugView of enum
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float3 GetIndexColor(int index)
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{
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float3 outColor = float3(1.0, 0.0, 0.0);
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if (index == 0)
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outColor = float3(1.0, 0.5, 0.5);
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else if (index == 1)
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outColor = float3(0.5, 1.0, 0.5);
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else if (index == 2)
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outColor = float3(0.5, 0.5, 1.0);
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else if (index == 3)
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outColor = float3(1.0, 1.0, 0.5);
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else if (index == 4)
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outColor = float3(1.0, 0.5, 1.0);
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else if (index == 5)
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outColor = float3(0.5, 1.0, 1.0);
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else if (index == 6)
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outColor = float3(0.25, 0.75, 1.0);
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else if (index == 7)
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outColor = float3(1.0, 0.75, 0.25);
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else if (index == 8)
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outColor = float3(0.75, 1.0, 0.25);
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else if (index == 9)
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outColor = float3(0.75, 0.25, 1.0);
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return outColor;
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}
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#endif // UNITY_DEBUG_INCLUDED
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