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Julien Ignace 81caf93b Added back the "ref" modifiers to DrawRenderer APIs (needs C++ too) 8 年前
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Textures Add BasicRenderLoopTutorial 8 年前
BasicMat_Colors.mat Add BasicRenderLoopTutorial 8 年前
BasicMat_Colors.mat.meta Add BasicRenderLoopTutorial 8 年前
BasicMat_Glass.mat Add BasicRenderLoopTutorial 8 年前
BasicMat_Glass.mat.meta Add BasicRenderLoopTutorial 8 年前
BasicMat_Tiles.mat Add BasicRenderLoopTutorial 8 年前
BasicMat_Tiles.mat.meta Add BasicRenderLoopTutorial 8 年前
BasicRenderLoop.asset BasicRenderLoop: add text with instructions, edit path where asset is created 8 年前
BasicRenderLoop.asset.meta BasicRenderLoop: add text with instructions, edit path where asset is created 8 年前
BasicRenderLoop.cs Added back the "ref" modifiers to DrawRenderer APIs (needs C++ too) 8 年前
BasicRenderLoop.cs.meta Add BasicRenderLoopTutorial 8 年前
BasicRenderLoopScene.unity BasicRenderLoop: add text with instructions, edit path where asset is created 8 年前
BasicRenderLoopScene.unity.meta Add BasicRenderLoopTutorial 8 年前
BasicRenderLoopShader.shader Use PBS Standard BRDF in the example shader 8 年前
BasicRenderLoopShader.shader.meta Add BasicRenderLoopTutorial 8 年前
Textures.meta Add BasicRenderLoopTutorial 8 年前