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Peter Bay Bastian 549996da Allow sub-shaders to tell whether they are compatible with a given render pipeline, and hook it up with the UI support for that such that an error is shown in the event that it's _not_ compatible. 6 年前
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AlphaMode.cs Run code formatter. 6 年前
AlphaMode.cs.meta *Fefactor subshader / master node generation to be more uniform 6 年前
IPBRSubShader.cs Run code formatter. 6 年前
IPBRSubShader.cs.meta *Fefactor subshader / master node generation to be more uniform 6 年前
ISubShader.cs Allow sub-shaders to tell whether they are compatible with a given render pipeline, and hook it up with the UI support for that such that an error is shown in the event that it's _not_ compatible. 6 年前
ISubShader.cs.meta *Fefactor subshader / master node generation to be more uniform 6 年前
IUnlitSubShader.cs Run code formatter. 6 年前
IUnlitSubShader.cs.meta Working HD / LW unlit from same shader file. 7 年前
PBRMasterNode.cs Run code formatter. 6 年前
PBRMasterNode.cs.meta hack and slash. 7 年前
UnlitMasterNode.cs Run code formatter. 6 年前
UnlitMasterNode.cs.meta Generalised PBR / Unlit master 7 年前