您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
31 行
848 B
31 行
848 B
using System.Reflection;
|
|
|
|
namespace UnityEngine.MaterialGraph
|
|
{
|
|
[Title("Vector/Rejection Node")]
|
|
public class VectorRejectionNode : CodeFunctionNode
|
|
{
|
|
public VectorRejectionNode()
|
|
{
|
|
name = "VectorRejection";
|
|
}
|
|
|
|
protected override MethodInfo GetFunctionToConvert()
|
|
{
|
|
return GetType().GetMethod("Unity_VectorRejection", BindingFlags.Static | BindingFlags.NonPublic);
|
|
}
|
|
|
|
static string Unity_VectorRejection(
|
|
[Slot(0, Binding.None)] DynamicDimensionVector first,
|
|
[Slot(1, Binding.None)] DynamicDimensionVector second,
|
|
[Slot(2, Binding.None)] out DynamicDimensionVector result)
|
|
{
|
|
return
|
|
@"
|
|
{
|
|
result = first - (second * dot(first, second) / dot(second, second));
|
|
}
|
|
";
|
|
}
|
|
}
|
|
}
|