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Tim Cooper 6f035d8a hack and slash. 7 年前
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Materials Add unlit master and cleanup 7 年前
LightWeightPBRSubShader.cs hack and slash. 7 年前
LightWeightPBRSubShader.cs.meta hack and slash. 7 年前
LightweightFastBlinnMasterNode.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
LightweightFastBlinnMasterNode.cs.meta Add FastBlinn master 7 年前
LightweightMetallicMasterNode.cs hack and slash. 7 年前
LightweightMetallicMasterNode.cs.meta Initial attempt 7 年前
Materials.meta Working Lightweight PBR Masters 7 年前
PBRMasterNode.cs hack and slash. 7 年前
PBRMasterNode.cs.meta hack and slash. 7 年前
ShaderTest.unity Add unlit master and cleanup 7 年前
ShaderTest.unity.meta Initial attempt 7 年前