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13 行
320 B
13 行
320 B
using UnityEngine.Experimental.Rendering.HDPipeline;
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namespace UnityEditor.Experimental.Rendering.HDPipeline
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{
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[CanEditMultipleObjects]
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[CustomEditor(typeof(HDAdditionalCameraData))]
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class HDAdditionalCameraDataEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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}
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}
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}
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