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sebastienlagarde 56693471 Improve upgrade material system + Add versionning via HDRPProjectVersion.txt to project settings 7 年前
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LayeredLit.shader Improve upgrade material system + Add versionning via HDRPProjectVersion.txt to project settings 7 年前
LayeredLit.shader.meta LayeredLit shader first version (no custom GUI, only shader code + framework) 8 年前
LayeredLitData.hlsl Add support of Texture filtering (seems to not work yet) 7 年前
LayeredLitData.hlsl.meta HDRenderPipeline: Split Lit and LayeredLit data file in several part to make it more readable 7 年前
LayeredLitDataDisplacement.hlsl Use ClampNdotV() everywhere except where vector addition/subtraction is involved 7 年前
LayeredLitDataDisplacement.hlsl.meta HDRenderPipeline: Split Lit and LayeredLit data file in several part to make it more readable 7 年前
LayeredLitTessellation.shader Improve upgrade material system + Add versionning via HDRPProjectVersion.txt to project settings 7 年前
LayeredLitTessellation.shader.meta HDRenderPipeline: First draft of tesselation, working for base layer only 8 年前