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28 行
650 B
28 行
650 B
using System;
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namespace UnityEditor.Graphing.Util
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{
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public struct ValueTuple<T1, T2>
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{
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public T1 Item1 { get; set; }
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public T2 Item2 { get; set; }
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public ValueTuple(T1 item1, T2 item2)
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{
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Item1 = item1;
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Item2 = item2;
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}
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public static ValueTuple<T1, T2> Create(T1 item1, T2 item2)
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{
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return new ValueTuple<T1, T2>(item1, item2);
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}
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}
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public static class ValueTuple
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{
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public static ValueTuple<T1, T2> Create<T1, T2>(T1 item1, T2 item2)
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{
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return new ValueTuple<T1, T2>(item1, item2);
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}
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}
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}
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