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503 B

namespace UnityEngine.Experimental.Rendering.LightweightPipeline
{
public class BeginXRRenderingPass : ScriptableRenderPass
{
public BeginXRRenderingPass(LightweightForwardRenderer renderer) : base(renderer)
{}
public override void Execute(ref ScriptableRenderContext context, ref CullResults cullResults, ref RenderingData renderingData)
{
Camera camera = renderingData.cameraData.camera;
context.StartMultiEye(camera);
}
}
}