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14 行
503 B
14 行
503 B
namespace UnityEngine.Experimental.Rendering.LightweightPipeline
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{
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public class BeginXRRenderingPass : ScriptableRenderPass
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{
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public BeginXRRenderingPass(LightweightForwardRenderer renderer) : base(renderer)
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{}
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public override void Execute(ref ScriptableRenderContext context, ref CullResults cullResults, ref RenderingData renderingData)
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{
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Camera camera = renderingData.cameraData.camera;
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context.StartMultiEye(camera);
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}
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}
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}
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