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30 行
553 B

using UnityEditor;
using UnityEngine.RMGUI;
namespace RMGUI.GraphView.Demo
{
class NodalViewWindow : EditorWindow
{
[MenuItem("Window/GraphView Demo/Nodal UI")]
public static void ShowWindow()
{
GetWindow<NodalViewWindow>();
}
void OnEnable()
{
var view = new NodesContentView
{
name = "theView",
dataSource = CreateInstance<NodesContentViewData>()
};
view.StretchToParentSize();
rootVisualContainer.AddChild(view);
}
void OnDisable()
{
rootVisualContainer.ClearChildren();
}
}
}