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30 行
553 B
30 行
553 B
using UnityEditor;
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using UnityEngine.RMGUI;
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namespace RMGUI.GraphView.Demo
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{
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class NodalViewWindow : EditorWindow
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{
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[MenuItem("Window/GraphView Demo/Nodal UI")]
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public static void ShowWindow()
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{
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GetWindow<NodalViewWindow>();
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}
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void OnEnable()
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{
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var view = new NodesContentView
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{
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name = "theView",
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dataSource = CreateInstance<NodesContentViewData>()
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};
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view.StretchToParentSize();
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rootVisualContainer.AddChild(view);
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}
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void OnDisable()
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{
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rootVisualContainer.ClearChildren();
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}
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}
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}
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