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15 行
462 B
15 行
462 B
//
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// This file was automatically generated from Assets/ScriptableRenderLoop/HDRenderPipeline/Debug/HDRenderPipelineDebug.cs. Please don't edit by hand.
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//
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#ifndef HDRENDERPIPELINEDEBUG_CS_HLSL
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#define HDRENDERPIPELINEDEBUG_CS_HLSL
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//
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// UnityEngine.Experimental.Rendering.HDPipeline.LightingDebugMode: static fields
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//
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#define LIGHTINGDEBUGMODE_NONE (0)
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#define LIGHTINGDEBUGMODE_DIFFUSE_LIGHTING (1)
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#define LIGHTINGDEBUGMODE_SPECULAR_LIGHTING (2)
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#endif
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