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42 行
1.3 KiB
42 行
1.3 KiB
using UnityEngine;
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using UnityEditor;
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using System.Reflection;
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using Type = System.Type;
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public static class GUIGradientField
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{
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#region Initial Setup
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private static MethodInfo s_miGradientField1;
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static GUIGradientField()
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{
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// Get our grubby hands on hidden "GradientField" :)
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Type tyEditorGUILayout = typeof(EditorGUILayout);
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s_miGradientField1 = tyEditorGUILayout.GetMethod("GradientField", BindingFlags.NonPublic | BindingFlags.Static, null, new Type[] { typeof(string), GradientWrapper.s_tyGradient, typeof(GUILayoutOption[]) }, null);
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}
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#endregion
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public static GradientWrapper GradientField(string label, GradientWrapper gradient, params GUILayoutOption[] options)
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{
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if (gradient == null)
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gradient = new GradientWrapper();
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gradient.GradientData = s_miGradientField1.Invoke(null, new object[] { label, gradient.GradientData, options });
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return gradient;
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}
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public static GradientWrapper GradientField(GradientWrapper gradient, params GUILayoutOption[] options)
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{
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if (gradient == null)
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gradient = new GradientWrapper();
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gradient.GradientData = s_miGradientField1.Invoke(null, new object[] { gradient.GradientData, options });
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return gradient;
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}
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}
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