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Peter Bay Bastian d21cc6ad Fix change tracking so that it doesn't prompt you to save when closing right after you clicked save 7 年前
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Edge.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
Edge.cs.meta [Material Graph]Refactoring drawing. Working general drawing. 8 年前
NodeUtils.cs Prepare shader generation for uber shader 7 年前
NodeUtils.cs.meta [Material Graph]Refactoring drawing. Working general drawing. 8 年前
SerializableGraph.cs Fix undo bug caused by property node -> concrete node conversion happening during undo 7 年前
SerializableGraph.cs.meta [Material Graph]Refactoring drawing. Working general drawing. 8 年前
SerializableGraphObject.cs Fix change tracking so that it doesn't prompt you to save when closing right after you clicked save 7 年前
SerializableGraphObject.cs.meta Fix integration with Undo by introducing IGraphObject 7 年前
SerializableNode.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
SerializableNode.cs.meta [Material Graph]Refactoring drawing. Working general drawing. 8 年前
SerializableSlot.cs Merge master 7 年前
SerializableSlot.cs.meta [Material Graph]Refactoring drawing. Working general drawing. 8 年前
SlotType.cs [material graph]Moving namespaces / extract things to interface 8 年前
SlotType.cs.meta [Material Graph]Refactoring drawing. Working general drawing. 8 年前