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129 行
3.8 KiB
129 行
3.8 KiB
using System.Collections.Generic;
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using System.Linq;
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using UnityEditor.Graphing.Drawing;
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using UnityEngine.Graphing;
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using UnityEngine.MaterialGraph;
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using UnityEngine.Experimental.UIElements;
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using UnityEditor.Graphing.Util;
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using UnityEngine;
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namespace UnityEditor.MaterialGraph.Drawing
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{
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public class MaterialNodeDrawer : NodeDrawer
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{
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VisualContainer m_PreviewContainer;
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private List<NodePreviewPresenter> m_currentPreviewData;
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bool m_IsScheduled;
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public MaterialNodeDrawer()
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{
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CreateContainers();
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AddToClassList("MaterialNode");
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onEnter += SchedulePolling;
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onLeave += UnschedulePolling;
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}
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private void CreateContainers()
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{
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m_PreviewContainer = new VisualContainer
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{
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name = "preview", // for USS&Flexbox
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pickingMode = PickingMode.Ignore,
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};
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leftContainer.AddChild(m_PreviewContainer);
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m_currentPreviewData = new List<NodePreviewPresenter>();
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}
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private void SchedulePolling()
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{
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Debug.LogFormat("SchedulePolling");
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if (panel != null)
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{
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if (!m_IsScheduled)
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{
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this.Schedule(InvalidateUIIfNeedsTime).StartingIn(0).Every(16);
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m_IsScheduled = true;
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}
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}
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else
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{
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m_IsScheduled = false;
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}
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}
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private void UnschedulePolling()
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{
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Debug.LogFormat("UnschedulePolling");
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if (m_IsScheduled && panel != null)
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{
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this.Unschedule(InvalidateUIIfNeedsTime);
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}
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m_IsScheduled = false;
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}
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private void InvalidateUIIfNeedsTime(TimerState timerState)
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{
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var data = GetPresenter<MaterialNodePresenter>();
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var childrenNodes = ListPool<INode>.Get();
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NodeUtils.DepthFirstCollectNodesFromNode(childrenNodes, data.node);
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if (childrenNodes.OfType<IRequiresTime>().Any())
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{
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data.OnModified(ModificationScope.Node);
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}
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ListPool<INode>.Release(childrenNodes);
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}
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private void AddPreview(MaterialNodePresenter nodeData)
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{
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if (!nodeData.elements.OfType<NodePreviewPresenter>().Any())
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return;
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var previews = nodeData.elements.OfType<NodePreviewPresenter>().ToList();
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if (!previews.ItemsReferenceEquals(m_currentPreviewData))
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{
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m_PreviewContainer.ClearChildren();
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m_currentPreviewData = previews;
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foreach (var preview in previews)
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{
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var thePreview = new NodePreviewDrawer
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{
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data = preview,
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name = "image"
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};
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m_PreviewContainer.AddChild(thePreview);
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}
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}
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}
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public override void OnDataChanged()
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{
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base.OnDataChanged();
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var nodeData = GetPresenter<MaterialNodePresenter>();
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if (nodeData == null)
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{
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m_PreviewContainer.ClearChildren();
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m_currentPreviewData.Clear();
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return;
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}
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AddPreview(nodeData);
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if (nodeData.expanded)
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{
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//m_PreviewContainer.paintFlags &= ~PaintFlags.Invisible;
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m_PreviewContainer.RemoveFromClassList("hidden");
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}
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else
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{
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//m_PreviewContainer.paintFlags |= PaintFlags.Invisible;
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m_PreviewContainer.AddToClassList("hidden");
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}
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}
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}
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}
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