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Tim Cooper be067cc2 first real working shader in the 'new' model. 7 年前
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GenerationMode.cs [mat graph]Move material options into the master node they exist for + add GUID support for selected master node. 8 年前
GenerationMode.cs.meta [mat graph]Move material options into the master node they exist for + add GUID support for selected master node. 8 年前
IGenerateProperties.cs More refactoring. 7 年前
IGenerateProperties.cs.meta [mat graph]Move material options into the master node they exist for + add GUID support for selected master node. 8 年前
IGeneratesBodyCode.cs [mat graph]Move material options into the master node they exist for + add GUID support for selected master node. 8 年前
IGeneratesBodyCode.cs.meta [mat graph]Move material options into the master node they exist for + add GUID support for selected master node. 8 年前
IGeneratesFunction.cs [mat graph]Move material options into the master node they exist for + add GUID support for selected master node. 8 年前
IGeneratesFunction.cs.meta [Shader Graph] Inital commit of modularised graph editor 12 年前
IMayRequireNormal.cs first real working shader in the 'new' model. 7 年前
IMayRequireNormal.cs.meta Move IMayRequireNormal into own file 8 年前
IMayRequireTime.cs Working 'convert to subgraph' 8 年前
IMayRequireTime.cs.meta [mat graph]Move material options into the master node they exist for + add GUID support for selected master node. 8 年前
NeededCoordinateSpace.cs first real working shader in the 'new' model. 7 年前
NeededCoordinateSpace.cs.meta first real working shader in the 'new' model. 7 年前