您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

26 行
669 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SinMove : MonoBehaviour
{
[SerializeField] bool localSpace = false;
[SerializeField] Vector3 vector = Vector3.right;
[SerializeField] float frequency = 1f;
[SerializeField] float fps = 60;
Vector3 startPosition = Vector3.zero;
// Use this for initialization
void Start ()
{
startPosition = transform.position;
}
// Update is called once per frame
void Update ()
{
transform.position = startPosition + Mathf.Sin(Mathf.PI * frequency * Time.frameCount / fps) * (localSpace?transform.TransformDirection(vector):vector);
}
}